When Is 3D Not 3D?

This is a TAT interface. TAT makes nothing but amazing interfaces. This one gives the illusion of 3D by tracking the orientation of the device and the position of the user's eyes. When the device tilts away from the user's plane of vision, the icons "drop" "shadows" to simulate distance from the background. It's all 2D, but damn convincing.

This is Grovers, "Near....Far!" in action.

[HT www.gizmodo.com ]

1 comment:

Marcus said...

That's cool.. But what if I'm a pirate and only have one eye, and my other one eyed pirate friend and I are playing with this at the same time and then he moves to the other side of me?

Or, alternatively, what does this look like to someone from the non-tracked POV?